PakCat catalogue record

Unity 2022 by example

a project based guide to building 2D and 3D games enhanced for AR VR and MR experiences

By Cameron, Scott H.

Bibliographic details

Summary

This book provides a hands-on, project-based introduction to game development with Unity 2022. Readers learn to build complete 2D and 3D games using C#, beginning with foundational Unity concepts and progressing to advanced topics such as artificial intelligence, machine learning agents, augmented reality (AR), virtual reality (VR), and mixed reality (MR). The book emphasizes practical game design, reusable architecture, and commercial development practices, guiding developers through the process of creating, publishing, and maintaining professional-quality games. It is intended for aspiring game developers and Unity users seeking real-world experience in modern game production.

Subjects

Computer games—Programming., Virtual reality